Producer's Commentary: Dicks Season 2Before I'd even finished Season 1, I knew the series would soon be taking a new direction. The change was partially inspired by a friend and former Marine who politely pointed out an error in Carl's introduction, and I took notice. This then inspired me to head down a more dramatic road, and start building character arcs. That choice was responsible for my complete pivot from comedy to dramedy, as I began exploring the backstories of all of my creations. (I still think it's pretty strange that I would take cartoon characters I'd invented so seriously, but it's become a harmless hobby with some unexpected twists and turns, as well as unexpected rewards.) The first time this change appears is "Something New," a light, tender, wordless tale of how Rita met Glerp. Then I decided to take a look at PTSD, which resulted in the purely dramatic "Incoming," an episode that episode consumed nearly a week of my life—with no regrets whatsoever. This then spawned yet more ideas for facets of these characters' lives to probe.
My dissatisfaction with it, however, forced me to reevaluate my motives. This then led to my decision to switch from episodic to serial, and to also dip my toe in some drama, which was an idea from the very beginning but decided against. I believe the changes I made to the core of the program was for the good, because once I started down that path, better stories started coming fast and furious.
The line from Alien, by the way, was an afterthought. I had a different closing line for Paul, but just before I released the second series online, I quickly went back in and changed it. Later I learned it was worth it. This then planted the seed for me to start using more cultural references.
As before, the punchline was an afterthought. I've found that watching the initial cut a dozen times or so helps me root out its weak spots. And, as before, it was Paul's acerbic nature that provided the winning quip.
Technically I had a heck of a time with Glen's eyes, but after a few hours of grief, I finally arrived at something akin to what I had in mind. His expression was challenging as well; I had to stop short of out-and-out lechery.
The episode proved to be a little polarizing: I received comments from "WTF" to "OMG, so sweet." Which I took as an indicator of success. If someone doesn't get it, they're not likely to enjoy the episodes to come, and I could not care less if it's not universally appealing; alternatively, it ought to be quite rewarding, if at times upsetting, if one invests oneself in this and the stories to come. Meanwhile, I was working on Carl's backstory, and an enormously challenging episode was already in the making.
I also wanted to reveal a key facet of Rita's personality, which is actually semi-autobiographical, although I just touch upon it lightly; a deeper look at it comes in a future episode. Because of the slightly more serious tone of this episode, I did away with the normal music bed, which when present lends a bit of quirkiness to the proceedings. I wanted the dialog alone to create the tone of the story, without being colored by anything. By the way, "First Date" introduces us to Incontinence Pond, which was mentioned briefly in the pilot episode. The pond will be the setting for many episodes to come.
Technically the challenge was getting Paul's line "big lag bolt" to come across. It began as a jumble that at first sounded rather like "big black dolt," which was definitely not what I intended. I spent a couple of long hours re-recording the line and painstakingly tweaking it until it worked. And I'm still not sure it works. Plus, there's always the possibility that a viewer has no idea what a lag bolt is in the first place. Oh well, it is what it is.
Now, never mind the fact that Glen was not present when Rita laughed at Paul's joke; I imagine it having happened more than once, and Glen witnessed it on an occasion that didn't appear in an episode. But in the end it doesn't matter; it still works.
Technically it was by far the biggest challenge I'd faced, and remains so. I spent two days cutting the nightmare sequence alone, although the process was anything but a nightmare. In fact, I loved it; I got to flex a lot of visual effects, editing and sound design muscles. I even animated Carl taking a few steps, albeit only from the waist up. While it took over three times longer to produce than a typical episode, it was well worth the effort. And once again, I made almost no changes to the original script or to the visuals, which added to the pleasure of making it. RETURN | Copyright © 2023-2025 by David K. Smith. All Rights Reserved. |