About the Grump
During my >6.5 decades on this planet, I've done a great many different things, and I got started early: as a high school junior, my first paying job was painting signs. While earning a Bachelors degree in graphic design from Trenton State College (a.k.a. The College of New Jersey), I worked at a local advertising agency, becoming the art director shortly after graduating. This was followed by a stint in the printing business, which included typography, plate-making, press operation and more. I even repaired printing presses and other equipment. Indeed, I had a knack for fixing almost anything—even things I'd never seen before—from movie projectors to washing machines, from tape recorders to cars.
However, wanderlust and creative urges later drew me in other directions, such as multimedia production, voiceover work and sound engineering, followed by computer animation and video production/post production in Manhattan studios. During this time I also designed and built my own four-axis motion-controlled pin-registered 35mm camera for special effects photography, which became the engine of my own studio for several years. I could have patented the camera, but my timing was off: computers had just started killing off the traditional graphic arts industry, so I moved into desktop publishing and then into marketing, eventually becoming the marketing manager for an optical instrument manufacturer. In the 90s I also worked as a commercial web developer, in addition to doing technical illustration, technical writing, and software interface design. My final career move before retiring was to become a software engineer for a major pharmaceutical company, which turned out to be the most challenging and rewarding decade of my professional life: in a very small, indirect way, I've contributed to cancer research.
While flipping my first home in my early 30s, I began to hone my skills in carpentry, plumbing, electrical wiring, drywall, tiling, and just about anything else to do with home improvement. I've exercised all of these skills—and many more—carrying out a lifelong dream of building my own home. Although I have more hobbies and interests than I can count, model railroading undoubtedly tops the list, having been practically an obsession since I was five. Writing and photography are close behind, and I've published quite a few articles on a wide range of topics, from model building to software interface design. Plus, I've created dozens of websites comprising thousands of pages for businesses and for myself; this one has been mentioned in several books.
Cinematography is another passion, and in a different life I'd have been a filmmaker. Science fiction in any form—literature, film, television, art—competes for my attention with science fact, from technology to astronomy, with a smattering of theoretical physics just for kicks. Music is also an enormous part of my life, and I'm playing something virtually 24/365; I've even attempted to compose my own music on occasion. And recently I discovered a heretofore unknown talent for rendering caricatures. I can honestly say that I've never been bored—I don't even know what boredom is like—and I never expect to be.
As a person, I'm probably not the most agreeable one you're likely to meet, given that I'm more opinionated and verbose than most folks prefer. But I'm also painfully shy, with a very strong aversion to crowds and parties. Never had any offspring, and never wanted any, mostly because I dislike children, but also because I thought it would be cruel for a child to inherit any of my personal baggage. I'm not about to claim I had the worst childhood of all time, but it was still bloody miserable: I had abusive parents, and I could have been a poster child for bullying.
Unfortunately, my adult life hasn't been much better, having been screwed over by entirely too many erstwhile friends and loved ones I'd trusted, including my parents. It's all left a surfeit of emotional scars and a disposition for chronic depression—I've already spent quite a few years on the couch trying to undo the damage. (After describing my high school years to one therapist, he remarked, "I'm surprised you're still alive.") Consequently, I prefer living alone in the woods: trees are non-judgmental, and they won't abuse or betray you.
Out of Time
On 20 February 2020 I was diagnosed with final-stage congestive heart failure. My heart has an ejection fraction of around 12%, which means I've got roughly a year to live, at most maybe two. Among other things, I won't get to finish the house I'm building. And I'm OK with that.
I'm also not the slightest bit afraid to die; indeed, given the dire state of the Earth, and what people are doing to it—and to each other—I don't really care to live all that much longer. I was never keen on becoming a frail elderly man, anyway, so the diagnosis was strangely welcome, although it has admittedly messed up my head a bit. Living under the perpetual threat of a death sentence with no chance of commutation has made the last several months... challenging, to say the least. One coping mechanism was to create a quasi-autobiographical short film about the diagnosis, which I completed in roughly twelve hours for a recent competition.
Get To Know Me
There's actually a way for anyone to "know" me without us ever meeting, and long after I'm gone: the language of music will allow you to get a very deep sense of who I am. Play just the third movement (Romanza) of Ralph Vaughan Williams' Fifth Symphony. If you're willing and able to completely surrender yourself to music, you'll find the piece imparts volumes of emotion virtually impossible to articulate, painting a painfully vivid portrait of my soul—listening to it still makes me weep—despite being a mere twelve minutes long. While the performance by the Philharmonia Orchestra under the baton of Sir John Barbirolli is by far the most nuanced and deeply moving, I've honestly never heard a "bad" rendition of the Fifth, and I've heard a great many of them.
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